Rules of the races
O-SIGN
ERASMUS-SPORT-2024
Rules of the races
Sprint Park race
Treasure hunting orienteering game
Mobile orienteering race
Trail orienteering

Sprint Park race
This is a standard orienteering race, which can be performed individually, or in teams for beginners. Beginners who run either alone, or in teams of 2 may will be included in Open category. More experienced runners will participate to the following categories: Kids (M/W <14); Youth (M/W<18); Elite; Masters ( M/W >40), Super Masters (M/W>55) ; Ultra Masters (M/W>65)

Treasure hunting orienteering game
This is an unconventional orienteering game based on sharing the map with control points with the partner to find as many clues as possible in the shortest time, so that the 2 athletes team finds the “hidden treasures” in due time. A maximum of 30 minutes is allowed for the team to finish the race and collect the clues. International teams are encouraged.

Mobile orienteering race
Both partners of the team will need the mobile phone. This is an unconventional team race, where one team member remains in the start with the map of the course, to give directions through the mobile phone to the partner in the terrain about how to find the control points of the race. The partner in the terrain moves as fast as possible listening in the earphones to the directions received. The partners may exchange and they both must finish the race; however, only the result of the 1st race counts in the ranking. The races take place in parks, where there is no cars traffic, and are accessible also to people with physical disabilities. There will be the following categories: Mixed teams, Open, Advanced. Mixed teams are the teams where mixed participation: disable + non-disable teams are formed, regardless of age and gender, as well as teams where M/W>60 pair with M/W<12.

Trail orienteering
This is a standard orienteering race especially designed for people with physical disabilities to compete on an equal basis with able bodied athletes: the aim of the sport is to recognize the elements of the terrain shown on the map and compare them with reality, identifying the exact correspondence between the two. The movement in the terrain not being necessary, it allows the full inclusion of athletes, overcoming thus their physical disabilities. The orienteering tasks set before competitors are of a cognitive nature and success is based on the competitor’s ability to interpret the map and its relationship to the terrain. The competitor’s task is to use a map and compass to determine which of the several control points set up in nature is the one marked in the centre of the circle drawn on the map and precisely defined by the description of the controls. At time controls (TCs), the competitor positions himself at a marked location (decision point) indicated to him by the TC judge. The judge is obliged to show him from that location all the control flags from that control point, one of which is necessarily marked on the map. The orientation map (the part of the map covered by the control point and its surroundings where the control description is located) is handed to the competitor and at that moment the time begins to be measured. The moment the competitor clearly pronounces the solution to the task (“letter” – A, B, C, D, E, N) the stopwatch (chronometer) is stopped, and the elapsed time (decision time) and the competitor’s answer (solution) are recorded on both sheets of the control card. For each task, a maximum of 3 minutes is allowed. It is recommended that a maximum of 10 orienteering tasks should be included in this race.
O SIGN
On: Sport In Nature, Good Nutrition and Young Hearts


Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or EACEA. Neither the European Union nor the granting authority can be held responsible for them.